processing vertex |
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작성자 | 김용남 | 등록일 | 18.11.02 | 조회수 | 80 |
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vertex(123.67, 49.67); vertex(106.17, 43.5); vertex(121.5, 64.67); endShape(); beginShape(); noStroke(); smooth(); fill(84, 69, 88); vertex(123.67, 49.67); vertex(122.17, 65.17); vertex(149.63, 71.5); endShape(); beginShape(); noStroke(); smooth(); fill(110, 106, 129); vertex(121.63, 65); vertex(120.83, 76); vertex(149.17, 72); endShape(); beginShape(); noStroke(); smooth(); fill(79, 182, 186); vertex(120.17, 77.17); vertex(150.83, 72.17); vertex(82.5, 113.17); endShape(); beginShape(); noStroke(); smooth(); fill(79, 182, 186); vertex(82.5, 113.17); vertex(150.83, 72.17); vertex(145.17, 114.33); endShape(); beginShape(); noStroke(); smooth(); fill(79, 134, 76); vertex(151.5, 73); vertex(146.33, 113.83); vertex(176.33, 94.17); endShape(); beginShape(); noStroke(); smooth(); fill(156, 140, 55); vertex(176.5, 94.83); vertex(146.33, 114.17); vertex(176.48, 116.11); endShape(); beginShape(); noStroke(); smooth(); fill(199, 174, 71); vertex(145.83, 115); vertex(176.83, 116.83); vertex(160.67, 146.83); 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vertex(57.63, 54.33); vertex(43.33, 90.17); vertex(61.17, 62.5); endShape(); beginShape(); noStroke(); smooth(); fill(139, 72, 149); vertex(57.63, 54.33); vertex(43.33, 90.17); vertex(39.5, 54.33); endShape(); beginShape(); noStroke(); smooth(); fill(213, 71, 147); vertex(39, 54.33); vertex(57.63, 54.33); vertex(48.43, 37.67); endShape(); beginShape(); noStroke(); smooth(); fill(185, 95, 146); vertex(39, 54.33); vertex(19.17, 94); vertex(42.67, 90.5); endShape(); beginShape(); noStroke(); smooth(); fill(0, 164, 215); vertex(43.67, 91.5); vertex(77.33, 102.33); vertex(81.83, 111); endShape(); beginShape(); noStroke(); smooth(); fill(0,164, 184); vertex(43.67, 91.5); vertex(81.83, 111); vertex(40.33, 169); endShape(); beginShape(); noStroke(); smooth(); fill(0, 171, 221); vertex(42, 91.83); vertex(42, 167.83); vertex(37.67, 172.17); endShape(); beginShape(); noStroke(); smooth(); fill(109, 113, 177); vertex(20.67, 113.5); vertex(19.5, 94.83); vertex(42, 91.5); endShape(); beginShape(); noStroke(); smooth(); fill(97, 151, 153); vertex(42, 91.5); vertex(20.67, 113.5); vertex(37.67, 171.5); endShape(); beginShape(); noStroke(); smooth(); fill(26, 144, 128); vertex(61.83, 62.67); vertex(84, 101.33); vertex(82.33, 110.67); endShape(); beginShape(); noStroke(); smooth(); fill(236, 98, 157); vertex(18.7, 96.7); vertex(20.5, 113.63); vertex(6.5, 118.83); endShape(); beginShape(); noStroke(); smooth(); fill(108, 119, 181); vertex(6.5, 118.83); vertex(1.17, 130.83); vertex(8.17, 149.83); endShape(); beginShape(); noStroke(); smooth(); fill(108, 119, 181); vertex(6.5, 118.83); vertex(8.17, 149.83); vertex(14, 154.33); endShape(); beginShape(); noStroke(); smooth(); fill(0, 136, 198); vertex(6.63, 119.5); vertex(21.42, 114); vertex(37, 171.33); vertex(14.33, 154.17); endShape(); beginShape(); noStroke(); smooth(); fill(17, 123, 87); vertex(82.33, 112); vertex(77.17, 162); vertex(38.67, 172); endShape(); beginShape(); noStroke(); smooth(); fill(82, 146, 111); vertex(76.17, 170.5); vertex(77.17, 162); vertex(38.67, 172); endShape(); beginShape(); noStroke(); smooth(); fill(86, 184, 133); vertex(76.17, 170.5); vertex(82.33, 112); vertex(96.5, 143.63); endShape(); beginShape(); noStroke(); smooth(); fill(71, 147, 100); vertex(96.5, 143.63); vertex(100.33, 160); vertex(89, 173.67); endShape(); beginShape(); noStroke(); smooth(); fill(26, 87, 56); vertex(89, 173.67); vertex(100.33, 160); vertex(97.63, 186.67); vertex(76.67, 207.83); endShape(); beginShape(); noStroke(); smooth(); fill(72, 178, 114); vertex(109.67, 162); vertex(105.5, 178.67); vertex(97.63, 186.67); vertex(99.67, 155.67); vertex(96.33, 144.67); endShape(); beginShape(); noStroke(); smooth(); fill(102, 136, 76); vertex(109.67, 162); vertex(105.5, 178.67); vertex(123.83, 176.67); endShape(); beginShape(); noStroke(); smooth(); fill(77, 136, 82); vertex(123.83, 176.67); vertex(105.5, 178.67); vertex(77.17, 207.83); vertex(132.17, 186.67); endShape(); beginShape(); noStroke(); smooth(); fill(135, 146, 80); vertex(132.17, 186.67); vertex(114.83, 193.5); vertex(140.5, 194.83); endShape(); beginShape(); noStroke(); smooth(); fill(36, 87, 72); vertex(114.83, 193.5); vertex(79.33, 207.33); vertex(140.17, 194.83); endShape(); [출처] 정효성_프로세싱으로 그림그리기 (다이나믹미디어) |작성자 16학번 정효성 |
이전글 | processing 꽃과 도형 |
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다음글 | packman source |