10123 한재민 파이썬 작품 |
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작성자 | 한재민 | 등록일 | 19.12.18 | 조회수 | 170 |
첨부파일 |
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키보드의 A,D 버튼으로 움직입니다
import pygame import sys import random import time
WIDTH = 480 HEIGHT = 720
def captionscore(count): global Field font = pygame.font.Font("ch.ttf", 30) text = font.render("점수:" +str(count), True, (255,255,255)) Field.blit(text, (10,0))
def captiondifficult(dif): global Field font = pygame.font.Font("ch.ttf", 30) text = font.render("난이도:" +str(dif), True, (255,255,255)) Field.blit(text, (10,30))
def gameover(): global Field,Buhi textfont = pygame.font.Font("ch.ttf", 50) text = textfont.render("GAME OVER", True, (255,0,0)) textpos = text.get_rect() Field.blit(text,(130,300)) pygame.display.update() pygame.mixer.music.stop() Buhi.play() time.sleep(3) pygame.mixer.music.play(-1) rungame()
def drawobject(obj,x,y): global Field Field.blit(obj, (x,y))
def initgame(): global Field,Frame,Background,Hawk,Buhi,Handy pygame.init() Field = pygame.display.set_mode((WIDTH,HEIGHT)) Frame = pygame.time.Clock() pygame.display.set_caption("The Caption Of Knight , HAWK") Background = pygame.image.load("BG.png") Hawk = pygame.image.load("Hawkimg.png") Handy = pygame.image.load("Handy.png") pygame.mixer.music.load("BGM.mp3") pygame.mixer.music.play(-1) Buhi = pygame.mixer.Sound("Buhi.wav")
def rungame(): global Field,Frame,Background,Hawk,Handy
Hawksize = Hawk.get_rect().size Hawkwidth = Hawksize[0] Hawkheight = Hawksize[1]
x = 200 y = 557 HawkXpos=0 Score = 0 Difficult = 1
fireball = pygame.image.load("Fireball.png") Fireballsize = fireball.get_rect().size Fireballwidth = Fireballsize[0] Fireballheight = Fireballsize[1]
fireballX = random.randrange(0 , WIDTH - Fireballwidth) fireballY = 0 fireballspeed = 10
Ongame= False while not Ongame: for event in pygame.event.get(): if event.type in [pygame.QUIT]: pygame.quit() sys.exit()
if event.type in [pygame.KEYDOWN]: if event.key == pygame.K_a: HawkXpos -= 7
elif event.key == pygame.K_d: HawkXpos += 7
if event.type in [pygame.KEYUP]: if event.key == pygame.K_a: HawkXpos = 0
elif event.key == pygame.K_d: HawkXpos = 0 x += HawkXpos if x < 0: x = 0 elif x > WIDTH - Hawkwidth: x= WIDTH - Hawkwidth
fireballY += fireballspeed
if fireballY > 600: Fireballsize = fireball.get_rect().size Fireballwidth = Fireballsize[0] Fireballheight = Fireballsize[1] fireballX = random.randrange(0 , WIDTH - Fireballwidth) fireballY = 0
Score += 100 if Score % 1000 == 0: Difficult += 1 fireballspeed +=1
if y < fireballY + Fireballheight - 23: if(fireballX> x and fireballX < x + Hawkwidth - 23) or \ (fireballX + Fireballwidth - 23 > x and fireballX + Fireballwidth - 23 < x + Hawkwidth): gameover()
drawobject(Background, 0,0)
drawobject(Hawk, x,y)
drawobject(Handy, fireballX-12,0)
drawobject(fireball, fireballX,fireballY)
captionscore(Score)
captiondifficult(Difficult)
pygame.display.update()
Frame.tick(60)
pygame.quit()
initgame() rungame()
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이전글 | 임유리, 전지윤 작품보고서 |
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다음글 | 10221최재민 파이썬 타자게임 |